NEXOHOMINIS.BLACK SUN

04 THE STUDIO

VANCOUVER, CANADA

Entertainment
you can afford.

OUR TEAM MANTRA

Gaming Without Gambling

Our story

Exodus Games began with Veronica Miskimins and Dr. Clement Pan trading ideas about the distant future in a dorm room near the UWT campus. Clement’s notes, first written on a paper bag, became the foundation for the company and its universe.

Today, the team brings that shared vision to life through NexoHominis: Black Sun.

Meet the team.

  • Clement Pan

    Lead Developer / Business Owner / CEO

    Leads the studio’s game development, business operations, and financing. Co-created the setting during university and has continued to develop its foundation.

    Previous experience
    • Tripwire Interactive
    • Mobius Games
    • Freelance game development
  • Beck Lai

    Artistic Director / Illustrator

    A multidisciplinary freelance artist who directs the project’s visual identity across illustration, environments, and digital design.

    Work at Exodus
    • Illustration
    • User interfaces
    • Backgrounds & environments
    • Promotional graphics
    • Social media presentation
  • Hikaru Lysandre (Hinus)

    Concept Artist / Illustrator

    A freelance concept artist and illustrator specializing in creature concepts and monster design.

    Work at Exodus
    • Creature concepts
    • Monster illustration
  • Hsiao

    Lead 2D Animator

    Creates the project’s hand-drawn animation, drawing on professional experience in a Japanese animation studio.

    Selected animation credits
    • Sabikui Bisco錆喰いビスコMonster Animation Director / Key Animation
    • Garouden: The Way of the Lone Wolf餓狼伝: The Way of the Lone WolfSpecial Animation / Key Animation
    • DandelionだんでらいおんKey Animation
    • Special Kid Factoryスペシャルキッド・ファクトリーKey Animation
  • Abhik Mitra

    Lead Character 3D Artist

    Creates the project’s organic 3D characters and creature models, with experience across major and independent game productions.

    Selected game credits
    • Mortal Kombat 13D Artist · Exigent Games
    • Ghost of TsushimaCharacter Artist · Little Red Zombies
    • The Store Is Closed3D Character Artist · Chico Games
    • War DragonsCharacter Artist · Gameshastra
  • Sayon Pal

    Hard Surface & Environment 3D Artist

    Builds the project’s robotic and environmental assets, specializing in detailed hard-surface and high-polygon 3D modeling.

    Work at Exodus
    • Robotic assets
    • Environment models
    • High-polygon modeling
  • Veronica Miskimins

    Lead Writer / Lead Editor

    Brings a background in political science, moral philosophy, and media analysis to the project’s writing and editorial direction.

    Work at Exodus
    • World lore
    • Final scripts
    • Editing
    • Campaign writing